1.
Rachmat IFM, Gazali G. Development of an Android-Based Sign Language Education Game Using a Scrum-Game Approach. JUITA [Internet]. 2021 May 22 [cited 2025 Jun. 21];9(1):57-6. Available from: http://jurnalnasional.ump.ac.id/index.php/JUITA/article/view/8721