GAME HEBAT UNTUK MENINGKATKAN FOKUS BELAJAR ANAK USIA DINI PADA SISWA KELOMPOK A DI RA MIFAHUL HIKMAH

Kartiwa Kartiwa, Nandhini Hudha Anggarasari

Abstract


This research aims to find out how children process structured activities. Here the researcher applies the themes of animals and nature to observe the processes of early childhood. The research method used is a qualitative method that focuses on classroom action research (CAR). The research instrument uses observation sheets to focus on children participating in practical activities, by directly experimenting with HEBAT game practices. Data collection is done by observation and documentation. The field study was carried out at RA Miftahul Hikmah, Cileungsir, Leuwidulang Village, Sodonghilir District, Tasikmalaya Regency. Based on the results of the activity analysis, the researcher drew the conclusion that it is necessary to introduce various types of games on the theme of animals and nature in early childhood education to identify and increase the focus of learning AUD, especially for ages 4 to 5 years.

Keywords


Fokus; Belajar; AUD;

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DOI: 10.30595/jkp.v17i2.18145

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ISSN: 2807-1379