890
Abstract Views
1068
PDF Download
Dinamika Jurnal Ilmiah Pendidikan Dasar

PENGEMBANGAN MEDIA PERMAINAN MATEMATIKA KARTU CERDAS TANGKAS BILANGAN ROMAWI

Abstract

The aim of this research was to 1) find out the development of the learning media of fast smart cards of cardinal number; 2) find out the feasibility of the development of the learning media of fast smart cards of cardinal number; 3) find out the effectiveness of the learning media of fast smart cards of cardinal number toward the students’ learning achievement in fourth grade elementary school students; 4) find out the teacher’s response toward the learning media development in mathematics teaching-learning process using fast smart cards of cardinal number; and 5) find out the students’ response toward the learning media development in mathematics teaching-learning process using fast smart cards of cardinal number in fourth grade elementary school student. This research is a research and development research. The result of the development was the games media of fast smart cards of a cardinal number that had been tried-out fourth grade SD N Sokaraja Kidul. The result of the media validation showed that the learning media of fast smart cards of a cardinal number was in “valid” criteria. This research used an experimental design of The True Control Group, based on the result of the research. There was an effect on the learning media of fast smart cards of a cardinal number using games toward the students’ learning achievement, and the teacher’s response toward the media tryout was in “agree very much” criteria, while the students’ response toward the media tryout was in “very good” criteria. There were 19 students who all gave a very good response.

There is no Figure or data content available for this article

References

  • Heruman. (2010). Model Belajar Matematika. Bandung: PT Remaja Rosdakarya.
    Indriana, D. (2011). Ragam Alat Bantu Media Pengajaran. Yogjakarta: DIVA Press.
    Ismail, A. (2006). Education Games. Yogyakarta: Pilar Media.
    Brog, Walter R. dan Gall, Meredith Damien. (1983). Educational Research an Introduction. New York: Logman Inc
    Susilana, R. Cepi Riyana. (2011). Media Pembelajaran. Bandung: CV WACANA PRIMA

There is no Supplemental content for this article.

How to Cite This

Vebimawarti, P. (2019). PENGEMBANGAN MEDIA PERMAINAN MATEMATIKA KARTU CERDAS TANGKAS BILANGAN ROMAWI. Dinamika Jurnal Ilmiah Pendidikan Dasar, 10(1). https://doi.org/10.30595/dinamika.v10i1.3873

Article Metrics

Download Statistics

Other Statistics

Verify authenticity via CrossMark

Copyright and Permissions

Authors who publish with this journal agree to the following terms:

Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.

Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.

Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).

 

Creative Commons License
Dinamika Jurnal Ilmiah Pendidikan Dasar is licensed under a Creative Commons Attribution 4.0 International License.

Data Availability

 

collaborated

 Collaborated

Current Issue

Browse

Keywords

TEMPLATE2

 Article Template

citedness

Citedness on Scopus

View details on Scopus

sertifikat

 Terakreditasi SINTA 3

statcounter

 Visitors

View My Stats

Contact Us